Hello! I'm Pelle Ladegaard, a video game programmer from the Netherlands. I'm an alumni of the Breda University of Applied Sciences. My specialization is in engine and graphics programming, and I love developing for limited hardware!

I've had an interest in designing levels for games and using existing level editors ever since I was introduced to gaming. I first started developing games at the beginning of high school. Here I quickly found that my passion lies with video game programming. Next to programming, I'm also enthustiastic about music, playing the accordion, gaming, and art.

Below you can find a collection of projects that I've worked on. More can be found on my Github page, and I can always be contacted for any questions you may have.


Portfolio

Industry

Others


Skills

Programming languages

C++
C#
Rust
OpenGL
OpenGL ES
DirectX 12
Vulkan
GLSL
HLSL

Tools

Visual Studio
Renderdoc
PIX
Radeon GPU profiler
NSight
Perforce
Github
TortoiseSVN
Jira
Mantis

Engines

Unity
Unreal Engine
Gamemaker

Platforms

Windows
Raspberry Pi
GameBoy Advance
Original Xbox
Nintendo Switch